A gameobject s functionality is defined by the components attached to it.
Make object spawn on floor unity.
More info see in glossary with instantiate however in the multiplayer high level api a system for building multiplayer capabilities.
In this video jared shows us how to create and delete objects in unity via scripts.
Let s start off by creating a level generator script.
In order to do that click on your level object in the hierarchy head over to the inspector and click on add component and type levelgenerator and click add script.
In unity you usually spawn that is create new game objects with instantiate.
Open it up in visual studio and paste this code in there.
It is possible to spawn objects and assign authority of the objects to a particular client.
However in mirror the word spawn means something more specific.
We start coding our tile manager which will handle all the tiles creation and removing in the future we create after a certain threshold is passed.
This is done with networkserver spawnwithclientauthority which takes the networkconnection of the client that will be made the authority as an argument.
We cover object instantiation prefab spawning object destruction leve.
Unity spawn object at random position c script right click on your assets folder and create a c script called spawner and rename it to spawner.
Unity spawn prefab at position with c script.